A Brief Rhapsody on Art and Engineering
It
is essential, when designing a complex system, to spend some relaxed
time fantasizing about what it will be like when it’s finished. After
all, this is what drives the process of engineering: at some level
between rigorous and fanciful, an image of the finished product must be
held in the mind, savored, and examined from all sides. Only after this
playful interlude (which, to a manager, may be disturbingly
indistinguishable from unproductive wall-staring) can decomposition of
the design into subsystems, tasks, and packaging make any sense.
Trying to shortcut this by starting on Day One with formal design
methodologies can have the catastrophic effect of committing one to an
ill-defined goal state, whereupon the end result is shaped more by
design tools than the supposed objective. That’s why so many products
seem malformed, patched, and otherwise inelegant... the industry loves
formal tools, and generally looks askance upon such frivolous notions
as approaching product design as a delicate blend of art and
engineering. The exceptions, when they occur, are a joy to use. The
rest simply miss the point, no matter how stylish their exterior... or
how sophisticated the underlying technology.
With that in mind, let’s play with Microship system design at the
highest level for a moment. What will this feel like? Perhaps a “day in
the life” approach, though a bit cliché in a literary sense,
will help integrate all these processors, networking layers, and
distributed widgetry into some kind of a cohesive (and hopefully
enchanting) whole.
There is much more on this theme in my article on Gonzo Engineering.
